So there's no way to avoid Comedy and Tragedy showing up, who claim to have drugged said tea. If you try to go straight to sleep, the protagonist will say he can't sleep without drinking his tea first.For example, if you finish the prison level without killing anyone, then the protagonist will kill the homeless veteran he meets afterwards no matter what. Sometimes during dialogue segments where the player has multiple choices, the screen will glitch and choose a (usually bad) option for them.So you move on, get to the next level, business as usual, you kill the first regular mook that gets in your way, and Who's Strong Terry? Is this foreshadowing, and he's the level's boss, perhaps? Nope, he's nowhere to be found there. Brick Joke: Early in the game, the protagonist can overhear a conversation between two mooks arguing who would win in a fight, the Dragon or Strong Terry.Allegedly, withdrawal from the drug causes the user's body to be locked into this state, effectively trapping them into their own bodies. Bullet Time: One of the core gameplay mechanics, granted by the drug Chronos.Constantly interrupting V sends him into a breakdown, causing him to walk out in a huff. Via repeatedly using his clairvoyance, he deduces that all V wants is his attention and approval. Break Them by Talking: How the protagonist manages to prevent his execution by the hands of V.Breaking the Fourth Wall: In-universe example while torturing the neighbors, V will wink at the screen.Saying the wrong thing at the wrong time will get you shot in the head immediately, but with a silver tongue and a precognition-enhanced Breaking Speech, you can make V too upset to kill you himself and allow you an opening to escape. Bond Villain Stupidity: Zig-zagged all over the place when the protagonist is captured.Body Horror: The True Final Boss appears to have elements of this, but it's highly implied that the AKIRA-esque monstrosity you fight is just the protagonist suffering through Chronos withdrawals, and the actual fight is much more mundane.The entire saga of Strong Terry can be considered this, as it's What Measure Is a Mook? played for laughs.At the beginning of the hotel stage, some of the letters on the Murdower Hotel sign are faded, making the sign simply look like "Murder Hotel.".
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KATANA ZERO WIKI FULL
Whether or not this is true is debatable, as the scene is a hallucination, but if it's true, then this trope is in full effect for any Chronos user.
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Fa Yuan pleads for Fifteen to spare him, but Fifteen drowns him in his own toilet. The first time is when Fifteen corners Fa Yuan in Mutual-Nil prison.And Now for Someone Completely Different: One stage has you play as Fifteen as he fights his way through the prison looking for Fa Yuan.This occasionally pops up to add flavor (for instance, a war medal is the Distinguished Service Crescent). It seems like a standard cyberpunk example of the trope, except that the country of Neo Mecca, despite having the feel of immediately post-Vietnam America, is an Arab country with Japanese influence instead. After you finish a section, you get to see a security cam play out in your real-time so you can see how unstoppable you were. Should that happen, you have to start that section all over again, enemies and everything, so don't get cocky. The bad news is you go down in one hit too. The good news is your enemies go down in one hit. You can even grab certain objects and throw them at the baddies. You can counter bullets with your trusty katana and make time go slower to get the drop on your prey. Gameplay-wise, the levels are essentially you planning out your line of attack during your assignments. But you're seeing a therapist, so it evens out, right? Still though.
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You've also been having some really vivid nightmares. For starters, you don't know much about yourself and the stuff there is to know is pretty nasty. Pretty sweet, right? Problem is, you've got some personal issues going on. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. You are a katana-wielding assassin, known only (and mistakenly) as The Dragon, who leaves no one alive.
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Katana ZERO is a 2019 Neo-Noir Cyberpunk 2D action platformer developed by askiisoft and published by Devolver Digital for Windows, Mac and Nintendo Switch.